Create X 4/4 white Angel creature tokens with flying.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay . If you do, create X 1/1 white Soldier creature tokens.
Whenever an opponent casts a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Silence, you may counter target spell.
( can be paid with either or .)
: Target player draws a card. Activate this ability only any time you could cast a sorcery.
: Target player discards a card. Activate this ability only any time you could cast a sorcery.
Affinity for Swamps (This spell costs less to cast for each Swamp you control.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
The longer it skulks through the corrosive gases of Mephidross, the more it adopts their thirst for death.
At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Enchant permanent
As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
"We define the boundaries of reality; they don't define us."
—Teferi
Flying
: Return Eternal Dragon from your graveyard to your hand. Activate this ability only during your upkeep.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.)
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
"Don't fear the darkness. Fear what it hides."
—Remin, venerable monk
Flying
Threshold — As long as seven or more cards are in your graveyard, Gloomdrifter has "When Gloomdrifter enters the battlefield, nonblack creatures get -2/-2 until end of turn."
Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat. (This cost is paid as attackers or blockers are declared.)
Though it moves like a living thing, anyone can tell it lacks a soul—not to mention mercy.